Emmy Award winning Art Director / Generalist focusing on CG title sequences and commercial work. Currently based in Los Angeles.
I was a traditional fine artist for over 12 years, then switched to digital and started as a compositor and 3D animator in 2013. From there I began plunging deeper into CG Generalism. Sculpting, shading, lighting, and compositing have become my most valuable tools in creating high-end concept art and direction.
I've worked with clients such as Apple, Netflix, Marvel, Riot Games, SK-II, Nat-Geo, Viacom, Starz, Sony PlayStation, Blizzard, Gucci, Paramount, OFFF, Colombia Pictures, TNT, Unity, Supercell, EPIX, MTV, Imagine Entertainment, ESPN, Mazda, AT&T, and many others.
I'm always interested in working with new artists and clients. Feel free to contact me at: