• WORK
  • About
Jake Ferguson
  • WORK
  • About

Halvor

TITLE - Halvor

OBJECTIVE - Create a photographic portrait and further develop a photo-real skin shader for OctaneRender.

SOFTWARE USED - Zbrush, Cinema 4D, Octane Render, Photoshop.

PRODUCTION TECHNIQUES - The face was started with a custom base head, further sculpted in zbrush, then projected with 4 sets of scan data to create realistic diffuse, spec, and normals. Skin shader created in Octane for C4D. All shaders, lighting, and rendering done with Octane for Cinema 4D. Compositing done in Photoshop.

Jake_Ferguson_Halvor_7k.jpg
Jake_Ferguson_Halvor_Frontal_7k.jpg
ZAHN_V15_CROP_1.png
ZAHN_V15_CROP_2.png
ZAHN_V15_CROP_3.png
ZAHN_V15_CROP_4.png
ZAHN_V15_MODEL.png
ZAHN_V15_FRONTAL_MODEL.png

Powered by Squarespace.