TITLE - Road to Khar'tak
OBJECTIVE - Design and render an ancient European country side.
SOFTWARE USED - Zbrush, Cinema 4D, Forester, Megascans, Octane Render, Photoshop, After Effects.
PRODUCTION TECHNIQUES - Landscape and stairs modeled in zbrush. Rocks built from scan data. Plants generated and textured with forester. Plants procedurally populated in Cinema 4D using vertex mapping. All compositing and matte painting done in Photoshop.