MADE TO BE SEEN.
THE LAST OF US - SEASON 2
A treatment centered on a recurring architectural break—a precise, overgrown rupture in each building that acts as a controlled window into the world of The Last of Us Season 2. These openings turn real facades into portals that connect the city to the series’ environment. The season’s defining red ties the motif together, reinforcing a consistent visual identity across every placement.
ROLE LEAD DESIGNER
CREATED WITH CREATE ADVERTISING
BACK MARKET
The campaign uses clean visuals and direct copy to elevate refurbished tech in some of the busiest spaces in the city. The billboards rely on a minimal layout to spotlight the devices, letting color and figure ground define the idea: refurbished tech as a smart, sustainable choice.
ROLE 3D DESIGNER
CREATED WITH MODERN LOGIC
Developed posters and motion assets for IMAX across multiple film releases, shaping artwork specifically for large-format print and digital out-of-home. Each piece is developed to hold clarity, scale, and brand consistency across building wraps, transit environments, and oversized digital displays.